I’m a motivated and passionate 3D environment artist who is dedicated to work and improvement.
I'm interested in video games, movies, and photography. I love to study colors, light, and details.
I was responsible for creating ISS Columbus environment scene
we used to make 3D game assets for Unreal Engine 4 Market place
I made props for the game "Last Year: The Nightmare"
I was working closely with the team to create realistic textures and help with modeling of the assets which we made for VFX advertising
I worked as a lead artist on the Moonscape game project
Creating Props and modular building for Our Ghosts Of War